Thursday, December 18, 2014
Archon Thanatos
Concept for Smite's evolving mega-skin, Archon Thanatos. Prize obtained by buying all of the things in the 2015 Odyssey. Total madness, this project, but the results were pretty solid.
Sunday, July 6, 2014
Graphic Taps
Playin' around with black and white and nothin' else in a bid to do something quite unlike my 'work' work.
Monday, May 19, 2014
Wednesday, May 7, 2014
Siege Minion
From Smite's upcoming Siege Mode. Based awfully loosely on Maya's Cauac Monsters, the dragon-like personification of mountains.
Sunday, February 23, 2014
It just keeps coming.
Re-opened this project after ignoring it since last June. Ended up totally gutting the material settings based on what I've learned about material definitions and light physics over the past year. Having a mathematical understanding of material properties turns out to be pretty bloody helpful. Anyway, there are still a bunch of things I want to do, but one more big push oughta do it - assuming I don't immediately get distracted and do something else again.
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