Most recent round of experiments has been producing some pretty out there results. I'm surprised at how much faster this method is, and it gives a much more 'real media' feel. I may very well be reworking my whole process in response.
I'm an game artist at Hi-Rez Studios in Alpharetta, GA. These are things I make for funzos and practice in my spare time. And I guess every once and a while something from the game they let me show. :) Thanks fer stoppin' by. Watch out for wolves.