Tuesday, March 5, 2013

Target Practice - AO and Normals

Low Poly! In UDK! With 16 million pixels of uncompressed normals and ambient occlusion! And lovely clouds (didn't make those)!

Couple of minor issues to sort through (and rebake at the speed of something that moves slowly), but purty much ready to texture. May be taking a slight break from this project to participate in Polycount's 'The Escape' Challenge. So look for a change of pace here soon.

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